Ductive Defender: a probability game prototype

post by abstractapplic · 2019-03-30T12:31:37.629Z · score: 8 (2 votes) · LW · GW · 5 comments

I made a new version of my probability/inference game, and uploaded it here. It's free and playable in-browser: if using scientific thinking to defend a spaceship from explosive mines sounds interesting to you, try it out and let me know what you think.


Comments sorted by top scores.

comment by Nebu · 2019-04-22T09:35:16.135Z · score: 1 (1 votes) · LW(p) · GW(p)

I played the game "blind" (i.e. I avoided reading the comments before playing) and was able to figure it out and beat the game without ever losing my ship. I really enjoyed it. The one part that I felt could have been made a lot clearer was that the "shape" of the mind signals how quickly they move towards your ship; I think I only figured that out around level 3 or so.

comment by Rick Jones (rick-jones) · 2019-03-30T16:35:00.275Z · score: 0 (2 votes) · LW(p) · GW(p)

Any instructions? I just played a couple of rounds and couldn't see any particular patterns or methodology related to probability or inference or scientific thinking.


comment by habryka (habryka4) · 2019-03-31T02:42:41.220Z · score: 2 (1 votes) · LW(p) · GW(p)

You are given conditional probabilities of your chance of hitting each asteroid, and later on get some ability to choose different probabilities for different asteroids.

comment by Rick Jones (rick-jones) · 2019-03-31T13:21:39.108Z · score: 1 (1 votes) · LW(p) · GW(p)

Sorry. Just played a couple of more rounds. It makes absolutely no sense to me. To bad, because I had been hoping to like it and enjoy it.

comment by Matthew Barnett (matthew-barnett) · 2019-03-31T02:40:02.039Z · score: 1 (1 votes) · LW(p) · GW(p)

Maybe figuring out the rules of the game is an inference problem itself :).