[LINK] Different heuristics at different decision speeds

post by Kawoomba · 2012-10-04T06:34:33.842Z · LW · GW · Legacy · 4 comments
The "intuitive" (fast) interaction heuristic is predisposed towards selflessness, while the "calculated" (slow) decision making process favors greedier behavior: review of game studies.

http://www.ncbi.nlm.nih.gov/pubmed/22996558

Sidenote: Strange to have a Nature paper conflate a faster-payoff / 'egoistic' approach with being 'rational', and to contrast intuition with calculation, of all things. As if not being consciously aware of the calculation implicit in fast "intuitive" decision algorithms implied a lack of cognitive processing.

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comment by gwern · 2012-10-04T15:14:49.718Z · LW(p) · GW(p)

See also http://lesswrong.com/lw/dtg/notes_on_the_psychology_of_power/ where my comment included fulltext.

comment by khafra · 2012-10-04T11:37:00.975Z · LW(p) · GW(p)

I wonder if inducing a feeling of power/high status in people would change the cooperative nature of the immediate response. It seems like in a tribe, you cooperate unless you're sure you can get away with defecting.

comment by Randaly · 2012-10-04T07:26:30.274Z · LW(p) · GW(p)

The "intuitive" (fast) interaction heuristic is predisposed towards selfishness, while the "calculated" (slow) decision making process favors greedier behavior: review of game studies.

I suspect you meant "selflessness" instead of "selfishness."

comment by TrE · 2012-10-04T09:44:42.838Z · LW(p) · GW(p)

If it's a game close to a true prisoner's dilemma between two players, should we expect cooperation to rise again when we let people think even longer due to TDT considerations?