Zendo-like Induction Game for Playing Online
post by Normal_Anomaly · 2011-01-03T17:16:06.414Z · LW · GW · Legacy · 76 commentsContents
EDIT: The first game was fun, but time differences made it a bit chaotic. The second game will be attempted on IRC chat. To join, suggest a time, or volunteer to be Master, post a comment to that effect. None 76 comments
I recently encountered the inductive logic game Zendo 1, and it looks like a great game for aspiring rationalists. I’d like to play a game like it among the people on this forum. However, Zendo is very visual, with an emphasis on color and position of pieces, so it would be difficult to play over the Internet. So I’ve adapted the concept and rules of Zendo to a format that can be played in an LW thread.
The basic premise of Zendo is that of trying to figure out a rule by observing which entities do or do not comply with it. One player, the “Master,” devises a rule and presents one structure that does and one that does not comply. In the online version, these are strings of 1-digit numbers. For instance, the rule might be “at least 2 of the digits are odd.” Then “2 5 1 0 ” would satisfy the rule, and “8 3 2” would not. The rule can be any level of complexity and may concern anything about the numbers, like “The string must contain at least 4 digits” or “The sum of the first two digits must be greater than the sum of the last two” or whatever. It may not concern anything other than the string, such as the timestamp of the post.
Players take turns by proposing a string in reply to the comment with the first two strings, and saying either “Master” or “Mondo”. If the player says “Master,” the Master will reply to the comment containing the string and say “yes” if it complies with the rule and “no” if it does not. If the player says “Mondo,” all players have some amount of time to post a reply guessing whether or not the string will meet the rule before the Master judges it. Currently this time is 8 hours so everyone will have time to see it, but if this seems too long it can be shortened. Traditionally this is done by concealing a colored stone in one’s hand with nobody seeing anybody else’s guess until time is up, so if you want post your guess in rot13 surrounded by gobbledygook (e.g. fyqxwsfyxqwstfyxlrffyqxwsyfqxwtsfy). Please don’t read other people’s rot13. At the end of the time period, the Master will judge the string and give everyone who guessed correctly a guessing point.
At the end of your turn, after your string has been judged, you may spend one guessing point to reply to the “Guess the rule here.” comment and guess the rule. The Master may ask clarifying questions about ambiguities in the guess. When the Master is satisfied that e understands the guess, e will either pronounce the guesser the winner or provide a string satisfying the guess but not the true rule or vice versa. The guesser may guess until e wins or runs out of guessing points.
I’ve decided an initial rule, and started a game in the comments. To join the game, reply to the comment containing the first two strings. To comment on the merits or problems of the game, say that this shouldn’t have been posted, ask questions, or suggest changes to the rules, reply to “Meta stuff goes here.”
1: The link is broken. It's supposed to go to http://en.wikipedia.org/wiki/Zendo_%28game%29 .
EDIT: The first game was fun, but time differences made it a bit chaotic. The second game will be attempted on IRC chat. To join, suggest a time, or volunteer to be Master, post a comment to that effect.
76 comments
Comments sorted by top scores.
comment by TheOtherDave · 2011-01-04T16:03:16.100Z · LW(p) · GW(p)
I endorse moving the actual turn-taking mechanics onto another forum. I'm all for people having fun, but this mechanism generates an astonishing number of really really uninteresting comments in exchange, and I don't think the cost is worth it.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T22:00:58.496Z · LW(p) · GW(p)
Yeah, I noticed the state of the recent comments section myself. Sorry.
comment by scubed · 2015-08-09T15:57:45.701Z · LW(p) · GW(p)
If you want to try playing regular expression Zendo against the computer, I have a JavaScript version here:
https://codewiz.org/~scubed/rezendo/rezendo.html
That way you can get immediate feedback.
comment by Normal_Anomaly · 2011-01-04T03:19:38.898Z · LW(p) · GW(p)
As of this comment, I am going to sleep. I will be back tomorrow. Anyone in another time zone, carry on and I'll judge everything tomorrow.
On another note, I've been pleased with the response this has generated and am enjoying the game. I hope everyone else is too.
comment by PhilGoetz · 2011-01-04T02:43:28.557Z · LW(p) · GW(p)
I love Zendo! I also don't want to hold up the turns, so I'd like to play and promise not to post more than one guess per round.
Mondo, 3, V cerqvpg lrf vf gur nafjre.
Replies from: Normal_Anomaly, cata, Benquo, Benquo, Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T12:28:12.614Z · LW(p) · GW(p)
This string is no. Benquo gets a guessing point.
↑ comment by Normal_Anomaly · 2011-01-04T02:56:32.627Z · LW(p) · GW(p)
Welcome! Your guess will be judged... sometime in the future. Before noon EST tomorrow. I'm moving your guess to the guess thread so they're all in the same place.
comment by Normal_Anomaly · 2011-01-03T19:16:17.326Z · LW(p) · GW(p)
Current turn list: Benquo, Larks, cata. Other people can still join.
ETA: Currently Larks's turn.
Replies from: catacomment by cata · 2011-01-03T18:53:52.198Z · LW(p) · GW(p)
Master 6 2 5 2
Replies from: Normal_Anomaly, Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:39:24.470Z · LW(p) · GW(p)
I don't know if you've seen the turn list yet. In case you haven't, it's your turn.
↑ comment by Normal_Anomaly · 2011-01-03T19:12:20.279Z · LW(p) · GW(p)
I want everyone to have easy access to all the previous guesses, so I'm moving this to the game subthread.
comment by Normal_Anomaly · 2011-01-03T17:18:36.455Z · LW(p) · GW(p)
Meta stuff goes here.
Replies from: JoshuaZ, cata, darius, Normal_Anomaly↑ comment by JoshuaZ · 2011-01-04T01:16:17.098Z · LW(p) · GW(p)
One issue with Zendo that doesn't necessarily make it a great game for actually improving rationality is that the rules are made by humans, so you can use psychology to get information. For example, I was playing with my family a few nights ago and my mother guessed a certain rule, my little brother immediately said "That's not Josh's rule. it isn't elegant." And sneakier players can do even worse stuff using sidechannel attacks. In particular, how long it takes for the Master to judge whether different configurations fit the rule can give a lot of information about the rule form.
Replies from: Normal_Anomaly, anonym, endoself↑ comment by Normal_Anomaly · 2011-01-04T02:11:29.438Z · LW(p) · GW(p)
Upvoted for truth. Hopefully this game will avoid those pitfalls because: 1) We've never met 2) The time it takes me to judge a rule is swamped by the time it takes me to notice somebody posted Also, using psychology to get information and improving your performance that way still requires rationality.
↑ comment by anonym · 2011-01-05T16:19:17.546Z · LW(p) · GW(p)
Aren't those all just additional aspects of the game, additional constraints in the optimization process?
If people will make inferences from how long the Master takes to judge whether different configurations fit the rule, then the Master should either systematically manipulate his times to give the wrong impression or introduce some random waits. And if you are known for only using elegant rules, then you're using a sub-optimal strategy for choosing the patterns, because you're giving away more information than necessary.
↑ comment by endoself · 2011-01-04T03:07:20.270Z · LW(p) · GW(p)
Humans are the only things capable of reliably generating things that seem non-obvious to humans. The only reason the universe seems so good at it is because we pay less attention to the obvious things. I don't think we can improve on this issue easily enough for it to be useful for the purposes of the game.
↑ comment by cata · 2011-01-04T01:11:49.034Z · LW(p) · GW(p)
Since nobody else has done it, here's a post which I will keep edited with the current Master requests and responses:
As of 03:29 Tuesday January 4 UTC:
6253 yes
21400 no
62533 yes
5142 no
60 no
6 no
6353 yes
824 no
6252 no
666 yes
6953 yes
65 no
01079 yes
↑ comment by Normal_Anomaly · 2011-01-04T03:13:45.962Z · LW(p) · GW(p)
Rules clarifications: Mondo guesses may be changed at any time before the judgement is posted. If someone posts and it hasn't been judged yet, other people can feel free to post while you wait for me to show up.
comment by Normal_Anomaly · 2011-01-03T17:18:27.448Z · LW(p) · GW(p)
Guess the rule here.
Replies from: cata↑ comment by cata · 2011-01-04T03:32:16.324Z · LW(p) · GW(p)
I guess that you accept a sequence iff the sum of the digits in the sequence is greater than or equal to 16.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T12:31:19.306Z · LW(p) · GW(p)
Correct! You win the game. As a prize, you get +1 karma and it's your turn to be Master if you want another game. You might want to start another post, this one is crowded.
Replies from: Larks, cata↑ comment by Larks · 2011-01-04T14:15:40.703Z · LW(p) · GW(p)
Wow, I was miles off. I thought the rule was something like 'if it is of the form 6 X 5 3...'
Also, time zones could make the mondo stages difficult; cata's guess was at 3:32 AM for me.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T14:30:05.374Z · LW(p) · GW(p)
Yeah, time zones were an unforseen difficulty. Perhaps for the next game, we could all agree on some time in advance and play in a chatroom.
↑ comment by cata · 2011-01-04T14:33:10.381Z · LW(p) · GW(p)
I'll pass on being master, since I can't really be on frequently and reliably enough to respond to guesses at a good pace. (I also like Normal_Anomaly's suggestion of just organizing a time to play in a chatroom.) If someone else stepped up, I would play again, though. This is a fun game!
My other candidate rule was "if the last digit is divisible by 3," which almost works, except that 6 was not accepted (so it would have to have a special case.)
Replies from: endoselfcomment by Normal_Anomaly · 2011-01-03T17:18:13.623Z · LW(p) · GW(p)
Initial strings: “6 2 5 3” is yes, “2 1 4 0 0” is no.
Replies from: Normal_Anomaly, Benquo, cata, endoself, Larks, Benquo, Normal_Anomaly, Larks, Larks, Benquo, Benquo, Larks, Benquo↑ comment by Normal_Anomaly · 2011-01-04T02:58:12.301Z · LW(p) · GW(p)
Mondo, 3, V cerqvpg lrf vf gur nafjre.
Replies from: Normal_Anomaly, endoself↑ comment by Normal_Anomaly · 2011-01-04T12:25:43.257Z · LW(p) · GW(p)
This string is no. Benquo gets a guessing point.
↑ comment by Benquo · 2011-01-04T02:52:13.897Z · LW(p) · GW(p)
Mondo 646
Replies from: Normal_Anomaly, cata, Benquo↑ comment by Normal_Anomaly · 2011-01-04T12:28:49.672Z · LW(p) · GW(p)
This is yes. Cata and endoself get guessing points.
↑ comment by cata · 2011-01-04T01:20:30.429Z · LW(p) · GW(p)
0 1 0 7 9. Mondo.
Replies from: Normal_Anomaly, Benquo, endoself, cata↑ comment by Normal_Anomaly · 2011-01-04T03:10:23.565Z · LW(p) · GW(p)
This comment has been up for an hour and a half and gotten responses from three of the five players, with one of the other two being a self-proclaimed occasional poster. Also I'm about to go to bed. So I'm going to judge it. It is a yes. Cata gets a guessing point for getting it right.
↑ comment by endoself · 2011-01-03T22:12:59.535Z · LW(p) · GW(p)
Master 6 5
Don't add me to the turn structure. I'll post no more frequently then once per round, but I don't want to hold up the game.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T00:30:28.968Z · LW(p) · GW(p)
Master 6 5
No.
Don't add me to the turn structure. I'll post no more frequently then once per round, but I don't want to hold up the game.
Thanks for the heads up.
↑ comment by Larks · 2011-01-03T19:28:46.821Z · LW(p) · GW(p)
6 9 5 3
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:31:24.028Z · LW(p) · GW(p)
[Assuming Master] Yes.
↑ comment by Benquo · 2011-01-03T19:21:56.537Z · LW(p) · GW(p)
Master 666
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:24:47.728Z · LW(p) · GW(p)
Yes.
↑ comment by Normal_Anomaly · 2011-01-03T19:11:32.022Z · LW(p) · GW(p)
Reposted for cata: Master 6 2 5 2
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:12:33.853Z · LW(p) · GW(p)
No.
↑ comment by Larks · 2011-01-03T18:57:27.337Z · LW(p) · GW(p)
8 2 4
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:10:28.681Z · LW(p) · GW(p)
No.
↑ comment by Larks · 2011-01-03T18:53:21.318Z · LW(p) · GW(p)
6 3 5 3
Replies from: Normal_Anomaly, Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:10:45.135Z · LW(p) · GW(p)
Yes.
↑ comment by Normal_Anomaly · 2011-01-03T18:57:26.805Z · LW(p) · GW(p)
Mondo or Master?
Replies from: Larks↑ comment by Benquo · 2011-01-03T18:27:25.774Z · LW(p) · GW(p)
Master 6
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T18:35:25.197Z · LW(p) · GW(p)
No. BTW, it is technically Larks' turn. If you don't feel like playing with a turn structure, though, you don't have to.
Replies from: Larks, Benquo↑ comment by Larks · 2011-01-03T19:07:26.873Z · LW(p) · GW(p)
It seems like things might flow a lot better without one - at the moment the game (like war) has both periods of excitement and periods of waiting for 8 hours, which together require a substantial re-organisation of one's day.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T19:13:59.513Z · LW(p) · GW(p)
Yeah, given how fast this is moving I'm thinking of shortening the time limit drastically. How about the first person to call Mondo on something suggests a time limit?
Replies from: cata↑ comment by cata · 2011-01-04T01:49:06.573Z · LW(p) · GW(p)
I just called Mondo below. I would say that shortening would be appropriate, except that it would make it extremely hard for people in different time zones to play together fairly. (I'm in the US EST time zone.)
If we opted out of shortening the Mondo time limit, I think we should lengthen the time limit on normal guesses to be commensurate, so that people can get into a rhythm. (An enforced delay on normal turns might also lead to more careful guesses, designed to obtain better information.)
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-04T02:07:47.489Z · LW(p) · GW(p)
I don't think it should take more than 5 minutes to come up with a valuable guess, and given that people leave their computers sometimes, an enforced delay would likely be an annoyance. I'm in the US EST time zone too. If anybody here isn't, let me know. I'll judge your Mondo guess tomorrow, unless it gets several replies before I leave.
Edit: judged it.
Replies from: cata↑ comment by cata · 2011-01-04T03:32:51.169Z · LW(p) · GW(p)
I made my first guess!
Unfortunately, with the way the times worked out, there are outstanding Mondo requests. Since I would win the game if my guess is confirmed, I will purposefully answer the Mondo requests as if it were denied. Normally, I assume that (if we were being careful with the order) I would hear the result of my guess before other players continued.
↑ comment by Benquo · 2011-01-03T18:40:26.222Z · LW(p) · GW(p)
Whoops - I guess I am unclear on the turn structure, as there is not a well defined # of players; but I will wait until Larks catches up, and yield a free turn to Larks by way of apology.
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T18:45:54.179Z · LW(p) · GW(p)
That's courteous of you; thanks. I was just going to let people join and enter the turn list at whatever point it was at when they entered. So far it's just you and Larks. I'm going to reply to his comment in case he doesn't know it's his turn.
↑ comment by Benquo · 2011-01-03T18:24:29.048Z · LW(p) · GW(p)
Master 6 0
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T18:25:23.966Z · LW(p) · GW(p)
No.
↑ comment by Larks · 2011-01-03T18:22:52.232Z · LW(p) · GW(p)
Master 5 1 4 2
Replies from: Normal_Anomaly, Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T18:47:18.051Z · LW(p) · GW(p)
In case the turn structure is unclear, it is your turn. You get two turns this time, because you were skipped earlier.
↑ comment by Normal_Anomaly · 2011-01-03T18:24:21.220Z · LW(p) · GW(p)
No.
↑ comment by Benquo · 2011-01-03T18:19:25.830Z · LW(p) · GW(p)
Master 6 2 5 3 3
Replies from: Normal_Anomaly↑ comment by Normal_Anomaly · 2011-01-03T18:21:45.228Z · LW(p) · GW(p)
Yes.