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simleek on
Two AI-risk-related game design ideas ·
2021-11-30T20:39:04.108Z ·
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This happens whenever GMs add tactics to enemies. It's doable, but better when weaker enemies. Otherwise, yea, you kill the players.
Being able to lose is fun though. A game where you can't lose... is technically a toy, not a game. However, characters dying can be much less fun, but you could jail the characters or something.