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VHGS on
The Problem of "Win-More" ·
2014-03-27T21:42:58.707Z ·
LW ·
GW
That's true, but I feel like the main thrust of the concept is that usually a card that's pretty good all the time will close out the game just as well as the thing that's really good when you're really ahead but otherwise a brick.
That said, any concept that causes you to dismiss a card entirely is a bad one, and probably leads to a lot of sideboarding mistakes.