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comment by ryan_b · 2019-02-05T15:42:48.852Z · LW(p) · GW(p)
I haven't read either of these books I am about to mention, but you might find cultural evolution to be an interesting subject. This is largely because evolution is pretty well specified and so while culture isn't, linking the two provides more clarity for the latter. There are reviews of The Secrets of Our Success by Joseph Heinrich, and Darwin's Unfinished Symphony by Kevin Laland over at Overcoming Bias.
They're on my list, but the worst thing about reading lists is that they grow.
comment by ChristianKl · 2019-02-06T15:28:13.275Z · LW(p) · GW(p)
Your posts starts by noting that you aren't clear what's meant with culture and then you go on to discuss what would be a good culture without having brought forward a good definition.
The word culture gets used when talking about company cultures and it also gets used when talking about the culture of nations or communities.
Those different kinds of cultures have different goals and different things make them good.
comment by Viliam · 2019-02-06T01:42:48.738Z · LW(p) · GW(p)
Seems to me that an important aspect of culture is how it organizes "zero-sum" games between its members. I am using scare quotes because a game which is zero-sum (or negative-sum) for its two active players can still generate positive or negative externalities for the rest of the tribe. And because some resources are scarce, and there will be a competition for them, it is nice when the energy of the competition can be channeled into some benefit for the rest of the tribe.
For example, in the hacker culture, one gains status by contributing quality code, so whoever wins more imaginary "most awesome coder" point, billions of people will get free software. Or there are cultures where the traditional way to signal wealth is to donate stuff to other members. An opposite would be a culture where people signal wealth e.g. by wearing expensive watches. (Although it could be argued that this creates some positive externalities too, e.g. job opportunities for the watchmakers.)
I am not sure about this, but I have a feeling that if you want to design a culture that is a nice place to live in, you should encourage pro-social activities as the recommended way to do costly signaling.
Sports are probably also an example of this, when people translate their desire to win (as individuals or teams) into entertainment for others. As opposed to e.g. street fighting which would put lives and property of others in risk. (But people are already aware that sports are "violence made harmless"; my suggestion is to focus on competition in abstract, not only physical violence as its one specific form.)
comment by Nicholas Garcia (nicholas-garcia) · 2019-02-05T23:44:59.222Z · LW(p) · GW(p)
To see culture from a more CS perspective look up papers on “cultural evolution” and cooperation. The books / blog by evolutionary biologist / historian Peter Turchin “War and Peace and War” and “Super Cooperators”. Behavioral research on altruism and costly punishment in repeated prisoners dilemma games also shows the importance and impact of culture.
In this interpretation a “good” culture is one that has more solidarity & honor than back-stabbing & free riding. From a purely economic perspective it creates greater overall welfare and trust.
From an evolutionary perspective “more fit” cultures replace less fit ones, especially via invasion or general external pressure. When there is a lack of sustained external threat to incentivize collective action, cultures often devolve into decadence, back-stabbing and mistrust like Mafioso Sicily.
High social cohesion isn’t necessarily morally “good” though. Catholic Spain was super cohesive when kicking out the Moors. It propelled them into a golden age, but it also turned them into genocidal intolerant maniacs.
A good example of a strongly cohesive culture today is South Korea. They are always under threat of invasion from many sides, so they built a culture of super strong cohesion, hard work, etc.
Replies from: quanticle↑ comment by quanticle · 2019-02-11T04:51:56.811Z · LW(p) · GW(p)
And to go back to your point about cohesion not necessarily being an unqualified good, South Korean culture (especially its emphasis on one-shot high-stakes exams as a way of determining future life prospects) results in one of the highest suicide rates in the world.
comment by Nicholas Garcia (nicholas-garcia) · 2019-02-05T23:45:31.271Z · LW(p) · GW(p)
Nobel Laureate in Econ Elinor Ostrom describes how in the real world we have a variety of formal And informal governance structures (that do negotiated decision making, monitoring, conflict resolution, punishments, etc.) to allow both local and global optima. From an info-processing view you know locally what’s best for you, but you need a way of aligning local decisions to reach global optima. Because this is very complex and fuzzy we humans have nested overlapping norms and institutions to govern behavior while allowing freedom and flexibility.
comment by romeostevensit · 2019-02-05T18:08:32.575Z · LW(p) · GW(p)
Jung seemed to be the first to identify more explicitly the punctuated equilibrium model of adult psychological development. I find it useful to combine with sub agents to explain a lot of the psychotehrapuetic models I see. Different parts can be at different stages of development and thus be open to different kinds of evidence and experiences in order to mature and gain access to better strategies for getting needs met.